Journal Entry 4
Date: 22. 3. 2023
Activity:
- Went through scripting walkthrough 3 and 4
Notes:
Since I have prior experience working with unity, there wasn't really anything new for me here. I definitely over-engineered the effects system (as I usually do) and through that, learned something new. I made a PlayerEffect class to handle all player effects and then I wanted to have an array of possible effects that the powerup could easily choose from. I didn't find a simple way to add a dropdown to the inspector so I decided to try making a custom editor script. I don't have much experience with editor scripting so this was pretty new for me. Eventually, I figured it out and now each powerup can simply choose an effect from a simple dropdown menu. (Though I guess not everything was correct since unity complained about compiler errors when I tried to build the game, even though everything worked fine in the editor so I had to disable the editor script before building)
Invested hours:
About 3.5 hours
Files
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Project T
mff-gdintro-2023-t
More posts
- Journal Entry 5Apr 05, 2023
- Journal Entry 3Mar 16, 2023
- Journal Entry 2Feb 24, 2023
- Journal Entry 1Feb 17, 2023
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